
B2B startup
From badges to business impact: a system designed to increase repeat use by 40%
I was brought in by a product agency to support a B2B startup focused on workplace safety training. The initial ask was to design a basic gamification layer, a few badges and an achievement screen. But after analysing the platform’s goals, user types, and long-term potential, I saw an opportunity to transform this into a system that could drive meaningful engagement and deliver value at every level of the product.
Team
- 1x Product Designer
- 1x Product Manager
- 1x Software Engineer
Goals
- Motivate user engagement, empower managers, and surface usage insights that support product and business growth
Constraints
- Scoped as a visual-only feature, built under NDA, across four user roles with evolving product infrastructure
MY ROLE
I was the sole Product Designer embedded in a cross-functional team.
I led the strategy, design thinking, and system architecture of a gamification system across four distinct user types.
Strategic Shift
Rather than treat gamification as a visual layer, I proposed a system that would:
- Motivate employee behaviour through progress visibility
- Equip managers with team engagement tools
- Provide business clients with performance insights
- Turn usage data into business intelligence for the platform owner
Outcome
This evolved into a full engagement system with:
- A gamification framework with performance metrics, levels, and leaderboards
- Manager tools to track and motivate team engagement
- Admin visibility into individual progress
- A company ranking system for strategic decision-making
Expected Impact
Though the system is still rolling out, similar models show strong expected gains:
- +40% increase in repeat user engagement
- +50% increase in manager-led coaching actions
- +15-20% better client retention through data insights
Retrospective
This project was a strategic pivot, from a visual feature brief to a behavioural engagement system spanning four user roles. My work helped establish a scalable gamification framework that was praised by the client and agency team for its clarity, flexibility, and business alignment.
Key learnings
- Successfully reframing narrow briefs requires confident communication and clear product thinking
- Designing cross-role systems deepens adoption and reveals hidden business value
- Strategic design can (and should) serve users, managers, and platform growth simultaneously